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Apogee Photo Magazine

Carl Volk's 
Photoshop Tip of the Month

 

Outlining a Woman in Photoshop

Outlining (or masking) people accurately takes time - there is no easy solution. I've tried various auto-selection tools and masking techniques (including Mask Pro by Extensis) but invariably they don't do a real good job outlining the hair and may or may not do real well outlining the face and body, depending on how well the person is contrasted with the background.

Once again, therefore, I am back to manually outlining with the Lasso tool and/or the Pen tool. Which tool I choose is determined by the curvilinear nature of the circumference of the object (or, in this case, person) I am outlining. In the photo above, I chose the Lasso tool to outline the clothing the model is wearing. This was a 20 MB drum scan so I used 2 pixels feathering built into the Lasso tool to maintain a very slightly soft edge to the clothing. I realize that many people would feel more comfortable using the Pen tool to do this, and then turn the path into a selection, but I have a lot of experience using the Lasso tool and usually find it to be faster. When holding down the Option key (Alt key for you IBM'ers) the Lasso tool "rubber bands" between clicks, but you can also drag and draw freely when you want. Outlining smaller tight curves is fairly easily accomplished by doing this, especially with a little practice, and any larger moves are controlled by rubber-banding. Going around the clothing of the model in the photo above, I alternated between these two abilities of the Lasso tool at a 100% magnification. The hair, since its circumference is much less distinguishable, was then outlined with the Lasso tool with 14 pixels feathering built in, creating a softer blend between the edge of the hair and any background it is placed over. The final selection was then saved to a Channel (seen below) which, when loaded, selects the

model perfectly for copying into another background. In the case of the finished photo (below) the selection was inverted and the background was filled with the Gradient tool using a radial transition from a lighter purple to a darker purple color. For a final touch, the Rubber Stamp tool is used with 33% opacity to clone a little of the background into the hair around its perimeter with a medium-sized soft brush tip.

The model in the next photo (right) was outlined in a very similar fashion but the Pen tool was used to outline the sweeping curves of the models face and shoulders. The Pen tool allows one to draw a curve perfectly (as those Illustrator and Freehand users know) and, once a path is completed, it can be changed into a selection with any amount of feathering specified. As in the first photograph, 2 pixels feathering was used to outline the clothing and face of the model and the hair was outlined with 8 pixels feathering, since this was a much tighter hair style than the first. This was also a 20 MB scan but remember that the amount of feathering is directly relative to the resolution of your file - 2 pixels feathering at 300 dpi is equivalent to 1 pixel feathering at 150 dpi. The completed selection was saved as a Channel and is seen below. The outlined model was then copied and pasted over the three different backgrounds pictured in the right column. Notice that the top two backgrounds were slightly thrown out of focus by using the Gaussian blur filter to help create a sense of reality.

A Gaussian Blur was used in this photo and the one to the right to give a more photo-realistic effect to the composite.

 

In the photo above the background has been entirely created in Photoshop - a studio environment has replaced the on-location environment shown in the original photograph to the left.

In the created photos above (in front of the Gaudi Bar at the Sunset Station casino) and below (in front of a fashion retail store), the background was thrown slightly out of focus using a blur filter so that the viewer's attention was placed on the model, simulating a realistic look.

In the photo below (a 15 MB drum scan in Grey Scale Mode), the Pen tool was used to outline the body because of its curvilinear shape. After the Path was saved, it was turned into a Selection with 2 pixels feathering to maintain a very slightly soft, natural-looking edge and the Selection was saved as a new (Alpha) Channel. The hair, with its much less distinguished perimeter, was then selected with the Lasso tool with the Feathering set to 8 pixels to create more of a quick blend into the background. With the Shift key down, the Selection mask of the body was then loaded to form the entire outline which was also saved as a new (Alpha) Channel. This final Selection was then Inverted and the background, which was a black seamless that had variations in tone because of the lighting on the model, was Filled with black for the even, idealized look seen above. The image was then tinted a very subtle sepia by going to RGB mode and using the abilities of the Hue and Saturation window.

This fine art nude (below) exemplifies why using the Pen tool can be so appropriate. With careful attention and viewing at an enlarged size, the beautiful sweeping curves of the female body can be very accurately outlined with the abilities of the Pen tool. For those users not familiar with drawing with the Pen tool, I cannot overstate that there is no better way to outline a curvilinear circumference. You can try to auto-select and quick-mask all you want, but most of the pros will approach outlining a woman with the techniques described above.

 

 



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